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Versus Systems

Venue engagement, web games, and rewards technology for brands and content owners.

$1.26
After-hours close−0.03 (−2.33%)
At close$1.29(−5.84%)
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Profile

Versus Systems Inc.VSInformation Technology

Sells augmented-reality fan engagement, web games, rewards, and licensed gamification technology to venues, brands, and content owners through enterprise contracts. Its revenue combines software and services with functional licenses recognized on delivery, making a related commercial counterparty central to its recent model.

Combines augmented-reality venue tools, embeddable games, rewards, and licensable gamification technology for brands and content owners. Filter Fan Cam places branded filters, overlays, games, and effects on venue screens; Winfinite and Winfinite Games support interactive advertising, loyalty, data collection, and customized web games. XEO adds live-event polling, trivia, casual games, and audience expression.

Operates as a distributed U.S. organization with a contractor-based sales presence in Brazil, while selling through customer-specific enterprise relationships. Revenue comes from software licenses, SaaS access, professional services, and advertising, while functional licenses can be recognized when delivered. Operations depend heavily on one related commercial counterparty, contractor and partner capacity, platform placement, and compliance with prize, privacy, and child-protection rules.

Company facts

CEOLuis Goldner
ListedJan 15, 2021
ExchangeNASDAQ
HeadquartersDover, DE
CountryCanada
Employees5
CIK0001701963
ISINUS92540Q1067

Key statistics

Market cap$6.2M
EPS (ttm)−$0.4600
P/E (ttm)−2.74
ROE-16.3%
P/B0.5280
P/S4.08
Dividend yield
Beta1.04vs XLK 0.30

Year to date +3.2% · Average volume (30d) 12.8K

Analysts

No analyst consensus on record.

Earnings

EPS

Estimate−$29.07
ReportedDue Nov 17, 2026

Revenue

Estimate$1.1M
ReportedDue Nov 17, 2026

History

Report dateEPS estEPSSurpriseRevenue estRevenueSurpriseNext session
Aug 14, 2026Q2 FY26$0.10$1.5M+3.68%
Jul 7, 2026Q2 FY26−$0.27$4.1K−8.18%
May 15, 2026Q1 FY26−$0.14$17.3K−1.72%
Apr 15, 2026Q1 FY26−$0.27$5.6K+7.41%
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Financial highlights

12 quartersQ1 FY25Q2 FY25Q3 FY25Q4 FY25Q1 FY26Q2 FY26
Revenue$199.3K$2.0M$0$4.1K$17.3K$1.5M
Gross profit$191.1K$2.0M$0$4.1K$17.3K$1.5M
Operating income−$1.2M$938.8K−$1.1M−$1.2M−$818.7K$594.3K
Net income−$961.7K$672.3K−$748.3K−$964.9K−$683.2K$473.3K
Diluted EPS−$0.20$0.14−$0.15−$0.27−$0.14$0.10
Gross margin95.9%99.6%100.0%100.0%100.0%
Operating margin-588.3%47.4%-28,791.5%-4,732.3%39.8%

Fiscal years (4-quarter sums)FY21 $970.9K · FY22 $1.5M · FY23 $335.0K · FY24 $57.3K · FY25 $2.2M

Balance sheet, Jun 30, 2026Cash & short-term investments $1.4M · Total debt $0 · Total assets $4.3M · Shareholders' equity $11.8M

Dividends

No dividends on record.

Ownership

Institutions Insiders

Shares outstanding 4.90M · Float 1.76M · 35.8% free float

Insiders — no current Form 4 position.

Insider tradesForm 4

Nothing filed in the last 12 months.

View details

Peers

  • Unity Software

    Rewarded offerwalls overlap with gamified advertising and prizes.

  • PayPal

    Coupons and rewards overlap with branded engagement campaigns.

  • Skillz

    Skill games and prizes overlap with casual-game engagement.

  • DraftKings

    Paid fantasy sports overlap with sports-fan games and prizes.

  • Flutter Entertainment

    FanDuel contests overlap with sports-fan engagement and prizes.

CompareAfter-hours close

CompanyPriceChange
Versus Systems$1.26−2.33%$6.2M4.1−24.4%
Unity Software$45.41+4.85%$18.91B50.09.3+23.9%
PayPal$53.74+0.15%$45.90B10.19.71.3+4.8%
Skillz$8.84+6.25%$138.0M1.2+47.3%
DraftKings$25.27+0.09%$12.53B43.12.0−4.6%
Flutter Entertainment$101.53−0.24%$17.66B16.41.0+3.3%
Median10.129.71.3+4.8%