Gamehaus
Publishes and monetizes partner-made mobile games for international audiences.
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Profile
Publishes mobile games from developer partners and earns revenue from in-app purchases and advertising. Its portfolio spans social casino, match, simulation, RPG, puzzle, and bingo; Europe and North America supply most revenue, while distribution depends on major app stores.
Publishes mobile games made by small- and medium-sized developer partners, combining market insight, user growth, live operations, analytics, and monetization support. Revenue comes from in-app purchases and advertising across social casino, match, simulation, RPG, puzzle, and bingo.
Distribution reaches international players, with Europe and North America representing most revenue. The company runs a partner network of Chinese game-development teams rather than a single studio-led franchise.
Free-to-play games rely on the Apple App Store, Google Play Store, and Amazon Appstore. Platform commissions and continuing compliance with platform policies shape the publishing model.
Company facts
Categories
Key statistics
Year to date −25.0% · Average volume (30d) 23.6K
Analysts
No analyst consensus on record.
Earnings
EPS
Revenue
History
| Report date | EPS est | EPS | Surprise | Revenue est | Revenue | Surprise | Next session |
|---|---|---|---|---|---|---|---|
| Jun 8, 2026Q3 FY26 | — | $0.01 | — | — | — | — | −16.75% |
| Mar 23, 2026Q2 FY26 | — | $0.02 | — | — | $26.3M | — | +0.98% |
| Nov 25, 2025Q1 FY26 | — | $0.04 | — | — | $27.7M | — | −1.83% |
| Sep 9, 2025Q4 FY25 | — | $0.03 | — | — | $30.7M | — | −18.78% |
Financial highlights
| 12 quarters | Q4 FY24 | Q1 FY25 | Q4 FY25 | Q1 FY26 | Q2 FY26 | Q3 FY26 | |
|---|---|---|---|---|---|---|---|
| Revenue | $31.6M | $30.0M | $30.7M | $27.7M | $26.3M | $26.2M | |
| Gross profit | $16.2M | $16.0M | $16.2M | $14.5M | $14.1M | $14.2M | |
| Operating income | $2.3M | $1.5M | $1.4M | $999.9K | $870.8K | $543.8K | |
| Net income | $2.6M | $1.6M | $1.6M | $1.9M | $978.9K | $515.4K | |
| Diluted EPS | $0.05 | $0.03 | $0.03 | $0.04 | $0.02 | $0.01 | |
| Gross margin | 51.3% | 53.2% | 52.7% | 52.1% | 53.8% | 54.2% | |
| Operating margin | 7.1% | 5.0% | 4.6% | 3.6% | 3.3% | 2.1% |
Fiscal years (4-quarter sums)FY23 $168.2M · FY24 $145.2M
Revenue by geography · FY25
Balance sheet, Mar 31, 2026Cash & short-term investments $20.4M · Total debt $1.9M · Total assets $53.1M · Shareholders' equity $37.5M
Dividends
No dividends on record.
Ownership
Shares outstanding 49.52M · Float 3.59M · 7.3% free float
Top shareholders13F · 13D/G · Form 4
| Holder | Shares | % outstanding | Form | Filed |
|---|---|---|---|---|
| Feng Xie · director, 10 percent owner: | 15.60M | 31.50% | Form 4 | Mar 18, 2026 |
| Hongyi Zhou | 5.65M | 14.87% | 13G | Aug 26, 2025 |
| Xi Yan · director, 10 percent owner, officer: Chief Technology Officer | 5.31M | 10.73% | Form 4 | Mar 18, 2026 |
| Beijing Zhiyi Capital Investment Management Co., Ltd. | 3.30M | 8.68% | 13G | Sep 15, 2025 |
| DWC Technology Limited | 2.95M | 7.78% | 13G | Sep 12, 2025 |
Insider tradesForm 4
Nothing filed in the last 12 months.
View detailsPeers
- Playtika
Social-casino and casual mobile publisher with major live-service franchises
- Allstate
Product Madness social-casino franchises and live operations
- DoubleDown Interactive (ADR)
Free-to-play social-casino operator centered on DoubleDown Casino
- Take-Two Interactive
Zynga mobile portfolio spanning social casino and casual games
CompareAfter-hours close
| Company | Price | Change | |||||
|---|---|---|---|---|---|---|---|
| Gamehaus | $0.7600 | +5.51% | $36.1M | 7.8 | — | 0.3 | — |
| Playtika | $2.28 | −2.15% | $882.5M | — | 3.3 | 0.3 | +5.0% |
| Allstate | $260.58 | −0.03% | $67.08B | 5.2 | 9.2 | 1.0 | −7.2% |
| DoubleDown Interactive (ADR) | $12.78 | 0.00% | $633.0M | 5.1 | 5.2 | 1.7 | +11.2% |
| Take-Two Interactive | $235.64 | +0.08% | $44.01B | — | 28.9 | 6.6 | +2.0% |
| Median | 5.1 | 7.2 | 1.3 | +3.5% |






